| TGX 1.1.4 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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Here is a list of all documented class members with links to the class documentation for each member:

### - r -

- R : tgx::RGB24, tgx::RGB32, tgx::RGB565, tgx::RGB64, tgx::RGBf
- range2 : tgx::Renderer3D_detail::SpotLightData< MAX_SPOT_LIGHTS >
- ratio() : tgx::Box2< T >
- readPixel() : tgx::Image< color_t >
- readPixelf() : tgx::Image< color_t >
- reduceHalf() : tgx::Image< color_t >
- Renderer3D() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
- reserved : ILI9341_t3_font_t
- RGB24() : tgx::RGB24
- RGB32() : tgx::RGB32
- RGB565() : tgx::RGB565
- RGB64() : tgx::RGB64
- RGBf() : tgx::RGBf
- right() : tgx::Box2< T >, tgx::Box3< T >
- rotate90() : tgx::Vec2< T >
- runtimeDiffuseColor : tgx::Renderer3D_detail::SpotLightData< MAX_SPOT_LIGHTS >
- runtimeSpecularColor : tgx::Renderer3D_detail::SpotLightData< MAX_SPOT_LIGHTS >