| TGX 1.1.4 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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Here is a list of all documented class members with links to the class documentation for each member:

### - f -

- face : tgx::Mesh3D< color_t >
- fill() : tgx::Image< color_t >
- fillCircle() : tgx::Image< color_t >
- fillCircleAA() : tgx::Image< color_t >
- fillCircleSectorAA() : tgx::Image< color_t >
- fillClosedSplineAA() : tgx::Image< color_t >
- fillEllipse() : tgx::Image< color_t >
- fillEllipseAA() : tgx::Image< color_t >
- fillPolygon() : tgx::Image< color_t >
- fillPolygonAA() : tgx::Image< color_t >
- fillQuad() : tgx::Image< color_t >
- fillQuadAA() : tgx::Image< color_t >
- fillRect() : tgx::Image< color_t >
- fillRectAA() : tgx::Image< color_t >
- fillRectHGradient() : tgx::Image< color_t >
- fillRectVGradient() : tgx::Image< color_t >
- fillRoundRect() : tgx::Image< color_t >
- fillRoundRectAA() : tgx::Image< color_t >
- fillScreen() : tgx::Image< color_t >
- fillScreenHGradient() : tgx::Image< color_t >
- fillScreenVGradient() : tgx::Image< color_t >
- fillThickCircleAA() : tgx::Image< color_t >
- fillThickCircleSectorAA() : tgx::Image< color_t >
- fillThickClosedSplineAA() : tgx::Image< color_t >
- fillThickEllipseAA() : tgx::Image< color_t >
- fillThickPolygonAA() : tgx::Image< color_t >
- fillThickQuadAA() : tgx::Image< color_t >
- fillThickRect() : tgx::Image< color_t >
- fillThickRectAA() : tgx::Image< color_t >
- fillThickRoundRectAA() : tgx::Image< color_t >
- fillThickTriangleAA() : tgx::Image< color_t >
- fillTriangle() : tgx::Image< color_t >
- fillTriangleAA() : tgx::Image< color_t >
- first : GFXfont
- flags : tgx::MeshMaterialExtra3Dv2< color_t >, tgx::Renderer3D_detail::SpotLightData< MAX_SPOT_LIGHTS >
- fontHeight() : tgx::Image< color_t >
- front() : tgx::Box3< T >