| TGX 1.1.3 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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Here is a list of all documented class members with links to the class documentation for each member:

### - g -

- G : tgx::RGB24, tgx::RGB32, tgx::RGB565, tgx::RGB64, tgx::RGBf
- getAnchor() : tgx::Box2< T >
- getCrop() : tgx::Image< color_t >
- getEnclosedWithSameRatioAs_fixed() : tgx::Box2< T >
- getEnclosingWithSameRatioAs_fixed() : tgx::Box2< T >
- getModelMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
- getMultOpacity() : tgx::RGB32, tgx::RGB64
- getNormalize() : tgx::Vec2< T >, tgx::Vec3< T >, tgx::Vec4< T >
- getNormalize_fast() : tgx::Vec2< T >, tgx::Vec3< T >, tgx::Vec4< T >
- getProjectionMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
- getRotate90() : tgx::Vec2< T >
- getSplit_fixed() : tgx::Box2< T >
- getViewMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
- GIFplayFrame() : tgx::Image< color_t >
- globalFlags : tgx::Renderer3D_detail::SpotLightData< MAX_SPOT_LIGHTS >
- glyph : GFXfont