TGX
1.1.2
A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.
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getAnchor() :
tgx::Box2< T >
getCrop() :
tgx::Image< color_t >
getEnclosedWithSameRatioAs_fixed() :
tgx::Box2< T >
getEnclosingWithSameRatioAs_fixed() :
tgx::Box2< T >
getModelMatrix() :
tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
getMultOpacity() :
tgx::RGB32
,
tgx::RGB64
getNormalize() :
tgx::Vec2< T >
,
tgx::Vec3< T >
,
tgx::Vec4< T >
getNormalize_fast() :
tgx::Vec2< T >
,
tgx::Vec3< T >
,
tgx::Vec4< T >
getProjectionMatrix() :
tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
getRotate90() :
tgx::Vec2< T >
getSplit_fixed() :
tgx::Box2< T >
getViewMatrix() :
tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t, MAX_DIRECTIONAL_LIGHTS, MAX_SPOT_LIGHTS >
GIFplayFrame() :
tgx::Image< color_t >
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