| TGX 1.1.0 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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Classes | Typedefs | Functions
Mat4.h File Reference

4x4 matrix class. More...

`#include <stdint.h>`
`#include <type_traits>`
`#include "Misc.h"`
`#include "Vec2.h"`
`#include "Vec3.h"`
`#include "Vec4.h"`

Go to the source code of this file.

## Classes
struct | tgx::Mat4< T >
| Generic 4x4 matrix [specializations fMat4, dMat4]. More...

## Typedefs
typedef Mat4< float > | tgx::fMat4
| 4x4 matrix with single (float) precision
typedef Mat4< double > | tgx::dMat4
| 4x4 matrix with double precision

## Functions
template<typename T >
Mat4< T > | tgx::operator* (const Mat4< T > &A, const Mat4< T > &B)
| Matrix-matrix multiplication.
template<typename T >
TGX_INLINE Vec4< T > | tgx::operator* (const Mat4< T > &M, const Vec4< T > V)
| Matrix-vector multiplication.
template<typename T >
Mat4< T > | tgx::operator* (T a, const Mat4< T > &m)
| Scalar-matrix multiplication.

## Detailed Description

4x4 matrix class.