| TGX 1.0.8 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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Using the 3D API.

Coming soon...

In the meantime, you can:

- Check the `/examples/arch/3D/` subdirectories of the library to see example on how to use the 3D engine.
- Check the documentation of the tgx::Renderer3D class which contains all the important methods for rendering a scene onto an image.

The `buddha` mesh rendered by TGX's 3D engine.

See the example located in `examples/CPU/buddhaOnCPU/`