| TGX 1.0.8 A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.

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### - g -

- getAnchor() : tgx::Box2< T >
- getCrop() : tgx::Image< color_t >
- getEnclosedWithSameRatioAs() : tgx::Box2< T >
- getEnclosingWithSameRatioAs() : tgx::Box2< T >
- getModelMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t >
- getMultOpacity() : tgx::RGB32, tgx::RGB64
- getNormalize() : tgx::Vec2< T >, tgx::Vec3< T >, tgx::Vec4< T >
- getNormalize_fast() : tgx::Vec2< T >, tgx::Vec3< T >, tgx::Vec4< T >
- getProjectionMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t >
- getRotate90() : tgx::Vec2< T >
- getSplit() : tgx::Box2< T >
- getViewMatrix() : tgx::Renderer3D< color_t, LOADED_SHADERS, ZBUFFER_t >
- GIFplayFrame() : tgx::Image< color_t >