40 uint8_t s_ssd1306_invertByte = 0x00000000;
42 extern lcduint_t ssd1306_cursorX;
43 extern lcduint_t ssd1306_cursorY;
48 fill_Data ^= s_ssd1306_invertByte;
78 uint8_t text_index = 0;
79 uint8_t page_offset = 0;
123 if ( style == STYLE_NORMAL )
127 else if ( style == STYLE_BOLD )
136 data = (temp & 0xF0) | ldata;
137 ldata = (temp & 0x0F);
152 uint8_t text_index = 0;
153 uint8_t page_offset = 0;
197 if ( style == STYLE_NORMAL )
201 else if ( style == STYLE_BOLD )
210 data = (temp & 0xF0) | ldata;
211 ldata = (temp & 0x0F);
213 if (page_offset & 1) data >>= 4;
214 data = ((data & 0x01) ? 0x03: 0x00) |
215 ((data & 0x02) ? 0x0C: 0x00) |
216 ((data & 0x04) ? 0x30: 0x00) |
217 ((data & 0x08) ? 0xC0: 0x00);
233 uint8_t text_index = 0;
234 uint8_t page_offset = 0;
278 if ( style == STYLE_NORMAL )
282 else if ( style == STYLE_BOLD )
291 data = (temp & 0xF0) | ldata;
292 ldata = (temp & 0x0F);
297 uint8_t mask = ~((0xFF) << (1<<factor));
302 data >>= ((page_offset & ((1<<factor) - 1))<<(3-factor));
303 for (uint8_t idx = 0; idx < 1<<(3-factor); idx++)
305 accum |= (((data>>idx) & 0x01) ? (mask<<(idx<<factor)) : 0);
309 for (uint8_t z=(1<<factor); z>0; z--)
345 ssd1306_cursorY >> 3,
371 uint8_t c = ch[j] - 32;
385 if ( style == STYLE_NORMAL )
387 data = pgm_read_byte(&s_font6x8[c*6+i]);
389 else if ( style == STYLE_BOLD )
391 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
397 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
398 data = (temp & 0xF0) | ldata;
399 ldata = (temp & 0x0F);
413 uint8_t text_index = 0;
454 if ( style == STYLE_NORMAL )
456 data = pgm_read_byte(&s_font6x8[c*6+i]);
458 else if ( style == STYLE_BOLD )
460 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
466 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
467 data = (temp & 0xF0) | ldata;
468 ldata = (temp & 0x0F);
471 data = ((data & 0x01) ? 0x03: 0x00) |
472 ((data & 0x02) ? 0x0C: 0x00) |
473 ((data & 0x04) ? 0x30: 0x00) |
474 ((data & 0x08) ? 0xC0: 0x00);
492 uint8_t text_end_pos = len * 6 + left;
493 if (text_end_pos <= right)
514 void ssd1306_putPixel_delayed(uint8_t x, uint8_t y, uint8_t complete)
516 static uint8_t lx = 0, ly = 0xFF;
517 static uint8_t pixels = 0;
518 if ((lx != x) || ((ly & 0xF8) != (y & 0xF8)) || (complete))
529 pixels |= (1 << (y & 0x07));
536 lcduint_t dx = x1 > x2 ? (x1 - x2): (x2 - x1);
537 lcduint_t dy = y1 > y2 ? (y1 - y2): (y2 - y1);
552 x1 < x2 ? x1++: x1--;
554 ssd1306_putPixel_delayed( x1, y1, 0 );
556 ssd1306_putPixel_delayed( 0, 0, 1 );
571 if (y1 < y2) y1++;
else y1--;
581 for (uint8_t x = x1; x <= x2; x++)
590 uint8_t topPage = y1 >> 3;
591 uint8_t bottomPage = y2 >> 3;
592 uint8_t height = y2-y1;
595 if (topPage == bottomPage)
602 for ( y = (topPage + 1); y <= (bottomPage - 1); y++)
624 for(j=(h >> 3); j>0; j--)
637 for(j=(h >> 3); j>0; j--)
654 for(j=(h >> 3); j>0; j--)
668 lcduint_t origin_width = w;
669 uint8_t offset = y & 0x07;
670 uint8_t complexFlag = 0;
671 uint8_t mainFlag = 1;
675 if (y + (lcdint_t)h <= 0)
return;
677 if (x + (lcdint_t)w <= 0)
return;
692 max_pages = (
lcduint_t)(h + 15 - offset) >> 3;
701 pages = ((y + h - 1) >> 3) - (y >> 3) + 1;
704 for(j=0; j < pages; j++)
706 if ( j == max_pages - 1 ) mainFlag = !offset;
707 for( i=w; i > 0; i--)
710 if ( mainFlag ) data |= (pgm_read_byte(buf) << offset);
711 if ( complexFlag ) data |= (pgm_read_byte(buf - origin_width) >> (8 - offset));
715 buf += origin_width - w;
716 complexFlag = offset;
727 for(j=(h >> 3); j>0; j--)
753 uint8_t offsety = sprite->
y & 0x7;
757 for (uint8_t i=0; i < sprite->
w; i++)
766 for (uint8_t i=0; i < sprite->
w; i++)
772 sprite->
lx = sprite->
x;
773 sprite->
ly = sprite->
y;
779 uint8_t posy = sprite->
y >> 3;
780 uint8_t offsety = sprite->
y & 0x7;
782 for (uint8_t i=sprite->
w; i > 0; i--)
790 for (uint8_t i=sprite->
w; i > 0; i--)
801 uint8_t y1 = sprite->
ly >> 3;
802 uint8_t y2 = (sprite->
ly + 7) >> 3;
803 if (sprite->
ly < sprite->
y)
804 y2 =
min(y2, (uint8_t)((sprite->
y >> 3) - 1));
805 else if (sprite->
y + 8 > sprite->
ly)
806 y1 =
max(y1, (sprite->
ly + 7) >> 3);
807 for(uint8_t y = y1; y <= y2; y++)
810 for(uint8_t x = sprite->
w; x > 0; x--)
816 if (sprite->
lx != sprite->
x)
818 uint8_t x1 = sprite->
lx;
819 uint8_t x2 = sprite->
lx + sprite->
w - 1;
820 if (sprite->
x < sprite->
lx)
821 x1 =
max(x1, sprite->
x + sprite->
w);
823 x2 =
min((uint8_t)(sprite->
x - 1), x2);
824 for(uint8_t y = sprite->
ly >> 3; y <= (sprite->
ly + 7) >> 3; y++)
827 for(uint8_t x = x2 - x1 + 1; x > 0; x--)
838 return (
SPRITE){x,y,w,x,y,data,NULL};
848 s_ssd1306_invertByte = 0xFF;
853 s_ssd1306_invertByte = 0x00;
858 s_font6x8 = progmemFont + 4;
void ssd1306_drawBuffer(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
uint8_t ssd1306_charF6x8(uint8_t x, uint8_t y, const char ch[], EFontStyle style)
void ssd1306_putPixels(uint8_t x, uint8_t y, uint8_t pixels)
void ssd1306_positiveMode()
const uint8_t * data
Pointer to PROGMEM data, representing sprite image.
SPRITE ssd1306_createSprite(uint8_t x, uint8_t y, uint8_t w, const uint8_t *data)
uint8_t ssd1306_printFixed2x(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void ssd1306_drawLine(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
uint8_t ssd1306_printFixed(uint8_t xpos, uint8_t y, const char *ch, EFontStyle style)
void ssd1306_drawSprite(SPRITE *sprite)
void ssd1306_drawRect(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
void(* set_block)(lcduint_t x, lcduint_t y, lcduint_t w)
Sets block in RAM of lcd display controller to write data to.
void ssd1306_fillScreen(uint8_t fill_Data)
void ssd1306_eraseTrace(SPRITE *sprite)
void(* send_pixels_buffer1)(const uint8_t *buffer, uint16_t len)
void ssd1306_drawBitmap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
const PROGMEM uint8_t ssd1306xled_font6x8[]
void(* send_pixels1)(uint8_t data)
uint8_t ascii_offset
ascii offset
void gfx_drawMonoBitmap(lcdint_t x, lcdint_t y, lcduint_t w, lcduint_t h, const uint8_t *buf)
ssd1306_lcd_t ssd1306_lcd
size_t ssd1306_print(const char ch[])
Prints null-terminated string to display at current cursor position.
uint8_t ssd1306_charF12x16(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void ssd1306_eraseSprite(SPRITE *sprite)
void ssd1306_drawVLine(uint8_t x1, uint8_t y1, uint8_t y2)
ssd1306_interface_t ssd1306_intf
uint8_t y
draw position Y on the screen
void ssd1306_drawSpriteEx(uint8_t x, uint8_t y, uint8_t w, const uint8_t *sprite)
uint8_t width
width in pixels
SFixedFontInfo s_fixedFont
uint8_t x
draw position X on the screen
uint8_t ssd1306_printFixedN(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style, uint8_t factor)
void ssd1306_drawHLine(uint8_t x1, uint8_t y1, uint8_t x2)
uint8_t lx
last draw position X on the screen
void ssd1306_clearBlock(uint8_t x, uint8_t y, uint8_t w, uint8_t h)
void ssd1306_setFont6x8(const uint8_t *progmemFont)
uint8_t ssd1306_charF6x8_eol(uint8_t left, uint8_t y, const char ch[], EFontStyle style, uint8_t right)
void ssd1306_clearScreen()
void ssd1306_replaceSprite(SPRITE *sprite, const uint8_t *data)
const uint8_t * data
font chars bits
void ssd1306_drawBufferFast(lcdint_t x, lcdint_t y, lcduint_t w, lcduint_t h, const uint8_t *buf)
uint8_t pages
height in pages (each page height is 8-pixels)
#define ssd1306_swap_data(a, b, type)
uint8_t ly
last draw position Y on the screen
void ssd1306_negativeMode()
void ssd1306_putPixel(uint8_t x, uint8_t y)
uint8_t height
height in pixels
size_t ssd1306_write(uint8_t ch)
Prints single character to display at current cursor position.