23 #ifndef _NANO_GFX_TYPES_H_ 24 #define _NANO_GFX_TYPES_H_ 78 void setPos(uint8_t x, uint8_t y);
103 return (((uint8_t)(x-lx)<w) || ((uint8_t)(lx-x)<w)) &&
104 (((uint8_t)(y-ly)<8) || ((uint8_t)(ly-
y)<8));
117 uint8_t right = ((x + w - 1)>>3);
118 uint8_t bottom = ((y + 7)>>3);
119 uint8_t left = x>>3; left = left < right ? left: 0;
120 uint8_t top = y>>3; top = top < bottom ? top: 0;
135 uint8_t right = (uint8_t)(lx + w - 1);
136 uint8_t bottom = (uint8_t)(ly + 7);
137 left = left < right ? left: 0;
138 top = top < bottom ? top: 0;
150 uint8_t left = min(x,lx);
151 uint8_t top = min(y,ly);
152 uint8_t right = max((uint8_t)(x + w - 1), (uint8_t)(lx + w - 1));
153 uint8_t bottom = max((uint8_t)(y + 7), (uint8_t)(ly + 7));
154 if ( left >= right ) left = 0;
155 if ( top >= bottom ) top = 0;
161 #endif // _NANO_GFX_TYPES_H_
const uint8_t * data
Pointer to PROGMEM data, representing sprite image.
const uint8_t * transparentMask
Pointer to PROGMEM data, representing sprite transparencyMask (can be nullptr)
void setPos(uint8_t x, uint8_t y)
uint8_t y
draw position Y on the screen
SSD1306_RECT getUpdateRect() const
uint8_t x
draw position X on the screen
SSD1306_RECT getRect() const
uint8_t lx
last draw position X on the screen
uint8_t ly
last draw position Y on the screen
SSD1306_RECT getLRect() const