FabGL
ESP32 VGA Controller and Graphics Library
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fabgl::Scene::Scene | ( | int | maxSpritesCount, |
int | updateTimeMS = 20 , |
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int | width = Canvas.getWidth() , |
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int | height = Canvas.getHeight() |
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) |
The Scene constructor.
maxSpritesCount | Specifies maximum number of sprites. This is required to size the collision detector object. |
updateTimeMS | Number of milliseconds between updates. Scene.update() is called whenever an update occurs. |
width | The scene width in pixels. |
height | The scene height in pixels. |