FabGL
ESP32 Display Controller and Graphics Library

◆ uiTextEdit()

fabgl::uiTextEdit::uiTextEdit ( uiWindow parent,
char const *  text,
const Point pos,
const Size size,
bool  visible = true,
uint32_t  styleClassID = 0 
)

Creates an instance of the object.

Parameters
parentThe parent window. A text edit must always have a parent window
textOptional initial text
posTop-left coordinates of the text edit relative to the parent
sizeThe text edit size
visibleIf true the button is immediately visible
styleClassIDOptional style class identifier