FabGL
ESP32 VGA Controller and Graphics Library
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void fabgl::VGAControllerClass::suspendBackgroundPrimitiveExecution | ( | ) |
Suspend drawings.
Suspends drawings disabling vertical sync interrupt. After call to suspendBackgroundPrimitiveExecution() adding new primitives may cause a deadlock. To avoid it a call to "processPrimitives()" should be performed very often. This method maintains a counter so can be nested.