24 #ifndef _FabGL_H_INCLUDED 25 #define _FabGL_H_INCLUDED 191 using FabGL::CollisionDetector;
This file contains FabGL::CollisionDetector class definition.
Represents an image with 64 colors image and transparency.
Definition: vgacontroller.h:415
This file contains KeyboardClass definition and the Keyboard instance.
This file contains FabGL::Scene definition.
Specifies various glyph painting options.
Definition: vgacontroller.h:319
This file contains TerminalClass definition and the Terminal instance.
ScreenBlock
Represents one of the four blocks of horizontal or vertical line.
Definition: vgacontroller.h:54
This file contains FabGL::VGAControllerClass definition and the VGAController instance.
Scene is an abstract class useful to encapsulate functionalities of a scene (sprites, collision detector and updates).
Definition: scene.h:49
Represents an RGB color.
Definition: vgacontroller.h:229
Represents a sprite.
Definition: vgacontroller.h:446
Represents the coordinate of a point.
Definition: vgacontroller.h:274
Color
This enum defines named colors.
Definition: vgacontroller.h:202