FabGL
ESP32 Display Controller and Graphics Library
uiCheckBox Member List

This is the complete list of members for uiCheckBox, including all inherited members.

anchors()uiWindowinline
app()uiEvtHandlerinline
bringAfter(uiWindow *insertionPoint)uiWindow
bringOnTop()uiWindow
checkBoxStyle()uiCheckBoxinline
checked()uiCheckBoxinline
clientPos()uiWindow
clientRect(uiOrigin origin)uiWindowvirtual
clientSize()uiWindow
exitModal(int modalResult)uiWindow
firstChild()uiWindowinline
focusIndex()uiWindowinline
groupIndex()uiCheckBoxinline
hasChildren()uiWindowinline
hasFocus()uiWindow
isMouseOver()uiWindowinline
lastChild()uiWindowinline
mouseDownPos()uiWindowinline
next()uiWindowinline
objectType()uiObjectinline
onChangeuiCheckBox
onClickuiWindow
onDblClickuiWindow
parent()uiWindowinline
parentFrame()uiWindow
pos()uiWindowinline
prev()uiWindowinline
rect(uiOrigin origin)uiWindow
repaint(Rect const &rect)uiWindow
repaint()uiWindow
setChecked(bool value)uiCheckBox
setFocusIndex(int value)uiWindowinline
setGroupIndex(int value)uiCheckBoxinline
setParentProcessKbdEvents(bool value)uiWindowinline
setStyleClassID(uint32_t value)uiWindowinline
size()uiWindowinline
state()uiWindowinline
styleClassID()uiWindowinline
transformRect(Rect const &rect, uiWindow *baseWindow)uiWindow
uiCheckBox(uiWindow *parent, const Point &pos, const Size &size, uiCheckBoxKind kind=uiCheckBoxKind::CheckBox, bool visible=true, uint32_t styleClassID=0)uiCheckBox
uiControl(uiWindow *parent, const Point &pos, const Size &size, bool visible, uint32_t styleClassID=0)uiControl
uiWindow(uiWindow *parent, const Point &pos, const Size &size, bool visible, uint32_t styleClassID=0)uiWindow
windowProps()uiWindowinline
windowStyle()uiWindowinline