FabGL
ESP32 VGA Controller and Graphics Library
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#include <collisiondetector.h>
Public Member Functions | |
QuadTreeObject (QuadTreeObject *next_, Sprite *sprite_) | |
Public Attributes | |
QuadTree * | owner |
QuadTreeObject * | next |
Sprite * | sprite |
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inline |
QuadTreeObject* fabgl::QuadTreeObject::next |
QuadTree* fabgl::QuadTreeObject::owner |
Sprite* fabgl::QuadTreeObject::sprite |