FabGL
ESP32 VGA Controller and Graphics Library
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void fabgl::VGAControllerClass::refreshSprites | ( | ) |
Force the sprites to be updated.
Screen is automatically updated whenever a primitive is painted (look at CanvasClass). When a sprite updates its image or its position (or any other property) it is required to force a refresh using this method. VGAControllerClass.refreshSprites() is required also using double buffered mode, to paint sprites.