//Image usage https://resource.heltec.cn/image-to-hex Conversion, open Mirror, Rotation angle 270
//Try to have the length and width of the image as multiples of 8 as much as possible
//Set the image height to be divided by 8, In this example, 32/8=4，由于旋转270°

// width: 32, height: 14
const unsigned char num0[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xc0, 0x01, 0xff, 0xff, 0x80, 0x00, 0xff, 0xff, 0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xff, 0x3f, 0xfe, 0xff, 0xff, 0x3f, 0xfe, 0x7f, 0xff, 0x3f, 0xfe, 0x3f, 0xfe, 0x3f, 0xff, 0x00, 0x00, 0x7f, 0xff, 0x80, 0x00, 0xff, 0xff, 0xc0, 0x01, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num1[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xef, 0xff, 0xff, 0xff, 0xcf, 0xff, 0x3f, 0xff, 0xcf, 0xff, 0x3f, 0xff, 0x80, 0x00, 0x3f, 0xff, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
const unsigned char num2[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xfe, 0x3f, 0xff, 0x87, 0xfc, 0x3f, 0xff, 0x1f, 0xf8, 0x3f, 0xff, 0x3f, 0xf0, 0x3f, 0xfe, 0x3f, 0xe4, 0x3f, 0xfe, 0x3f, 0xcc, 0x3f, 0xfe, 0x1f, 0x1c, 0x3f, 0xfe, 0x00, 0x3c, 0x3f, 0xff, 0x00, 0x7c, 0x3f, 0xff, 0x80, 0xfc, 0x3f, 0xff, 0xc3, 0xf0, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num3[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0x8f, 0xfc, 0x7f, 0xff, 0x3f, 0xfc, 0x3f, 0xff, 0x3e, 0x7e, 0x3f, 0xfe, 0x3c, 0x7f, 0x3f, 0xfe, 0x38, 0x7f, 0x3f, 0xfe, 0x00, 0x3e, 0x7f, 0xfe, 0x00, 0x00, 0x7f, 0xff, 0x06, 0x00, 0xff, 0xff, 0xde, 0x01, 0xff, 0xff, 0xff, 0x83, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num4[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0x87, 0xff, 0xff, 0xfe, 0x27, 0xff, 0xff, 0xfc, 0xe7, 0xff, 0xff, 0xf1, 0xe7, 0xff, 0xff, 0xe7, 0xe7, 0xff, 0xff, 0x80, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num5[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x00, 0x7c, 0x7f, 0xff, 0x00, 0x7c, 0x3f, 0xff, 0x1c, 0x7e, 0x3f, 0xff, 0x1c, 0x7f, 0x3f, 0xff, 0x1c, 0x7f, 0x3f, 0xff, 0x1c, 0x3f, 0x7f, 0xff, 0x1c, 0x00, 0x7f, 0xfe, 0x1c, 0x00, 0x7f, 0xfe, 0x3e, 0x00, 0xff, 0xff, 0xff, 0x83, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num6[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xf0, 0x00, 0xff, 0xff, 0xe0, 0x00, 0x7f, 0xff, 0xc0, 0x00, 0x7f, 0xff, 0x80, 0xfe, 0x7f, 0xff, 0x0c, 0xff, 0x3f, 0xff, 0x1c, 0xff, 0x3f, 0xff, 0x3c, 0x7e, 0x3f, 0xfe, 0x7c, 0x00, 0x7f, 0xfe, 0x7e, 0x00, 0x7f, 0xff, 0xfe, 0x00, 0xff, 0xff, 0xff, 0x83, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num7[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xfe, 0x07, 0xff, 0xff, 0xfe, 0x1f, 0xff, 0xff, 0xfe, 0x1f, 0xff, 0xff, 0xfe, 0x1f, 0xfc, 0x3f, 0xfe, 0x1f, 0xf0, 0x3f, 0xfe, 0x1f, 0xc0, 0x7f, 0xfe, 0x1e, 0x01, 0xff, 0xfe, 0x18, 0x0f, 0xff, 0xfe, 0x00, 0x3f, 0xff, 0xfe, 0x01, 0xff, 0xff, 0xfe, 0x0f, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num8[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe1, 0xff, 0xff, 0x81, 0xc0, 0xff, 0xff, 0x00, 0x80, 0x7f, 0xfe, 0x00, 0x00, 0x7f, 0xfe, 0x78, 0x3f, 0x3f, 0xfe, 0xfc, 0x3f, 0x3f, 0xfe, 0x7c, 0x1f, 0x3f, 0xfe, 0x7c, 0x1f, 0x3f, 0xff, 0x00, 0x06, 0x7f, 0xff, 0x01, 0x00, 0x7f, 0xff, 0x83, 0x80, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff};
// width: 32, height: 14
const unsigned char num9[] PROGMEM = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x80, 0x7f, 0xff, 0xff, 0x00, 0x3f, 0x3f, 0xff, 0x00, 0x3f, 0x7f, 0xfe, 0x7f, 0x1e, 0x7f, 0xfe, 0xff, 0x9c, 0x7f, 0xfe, 0x7f, 0xb0, 0xff, 0xfe, 0x3f, 0x01, 0xff, 0xff, 0x00, 0x01, 0xff, 0xff, 0x00, 0x03, 0xff, 0xff, 0x80, 0x0f, 0xff, 0xff, 0xe0, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff};