9 int16_t *valueX = NULL;
10 int16_t *valueY = NULL;
11 void (*changeCallback)(int16_t, int16_t);
18 JoystickHandler(int16_t *valX, int16_t *valY,
void (*_changeCallback)(int16_t, int16_t))
22 changeCallback = _changeCallback;
24 void update(int16_t valX, int16_t valY)
26 if (valueX != NULL && valueY != NULL)
31 if (changeCallback != NULL)
33 changeCallback(valX, valY);