/// @file _build.cpp.hpp
/// @brief Unity build header for fl/fx/2d/ directory

// begin current directory includes
#include "fl/fx/2d/blend.cpp.hpp"
#include "fl/fx/2d/flowfield.cpp.hpp"
#include "fl/fx/2d/luminova.cpp.hpp"
#include "fl/fx/2d/noisepalette.cpp.hpp"
#include "fl/fx/2d/scale_up.cpp.hpp"
#include "fl/fx/2d/wave.cpp.hpp"

// begin sub directory includes
#include "fl/fx/2d/animartrix_detail/_build.cpp.hpp"
