/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
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 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
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 * This file is part of the Helix DNA Technology. RealNetworks is the 
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 * ***** END LICENSE BLOCK ***** */ 

/**************************************************************************************
 * Fixed-point MP3 decoder
 * Jon Recker (jrecker@real.com), Ken Cooke (kenc@real.com)
 * June 2003
 *
 * buffers.c - allocation and freeing of internal MP3 decoder buffers
 *
 * All memory allocation for the codec is done in this file, so if you don't want 
 *  to use other the default system malloc() and free() for heap management this is 
 *  the only file you'll need to change.
 **************************************************************************************/

//#include "hlxclib/stdlib.h"		/* for malloc, free */
#include <stdlib.h>
#include "fl/stl/string.h"
#include "coder.h"
#include "fl/stl/noexcept.h"
#include "fl/stl/stdint.h"

namespace fl {
namespace third_party {

/**************************************************************************************
 * Function:    ClearBuffer
 *
 * Description: fill buffer with 0's
 *
 * Inputs:      pointer to buffer
 *              number of bytes to fill with 0
 *
 * Outputs:     cleared buffer
 *
 * Return:      none
 *
 * Notes:       slow, platform-independent equivalent to memset(buf, 0, nBytes)
 **************************************************************************************/
static void ClearBuffer(void *buf, int nBytes) FL_NOEXCEPT
{
	int i;
	unsigned char *cbuf = (unsigned char *)buf;

	for (i = 0; i < nBytes; i++)
		cbuf[i] = 0;

	return;
}

/**************************************************************************************
 * Function:    AllocateBuffers
 *
 * Description: allocate all the memory needed for the MP3 decoder
 *
 * Inputs:      none
 *
 * Outputs:     none
 *
 * Return:      pointer to MP3DecInfo structure (initialized with pointers to all 
 *                the internal buffers needed for decoding, all other members of 
 *                MP3DecInfo structure set to 0)
 *
 * Notes:       if one or more mallocs fail, function frees any buffers already
 *                allocated before returning
 **************************************************************************************/
MP3DecInfo *AllocateBuffers(void) FL_NOEXCEPT
{
	MP3DecInfo *mp3DecInfo;
	FrameHeader *fh;
	SideInfo *si;
	ScaleFactorInfo *sfi;
	HuffmanInfo *hi;
	DequantInfo *di;
	IMDCTInfo *mi;
	SubbandInfo *sbi;

	mp3DecInfo = (MP3DecInfo *)malloc(sizeof(MP3DecInfo));
	if (!mp3DecInfo)
		return 0;
	ClearBuffer(mp3DecInfo, sizeof(MP3DecInfo));
	
	fh =  (FrameHeader *)     malloc(sizeof(FrameHeader));
	si =  (SideInfo *)        malloc(sizeof(SideInfo));
	sfi = (ScaleFactorInfo *) malloc(sizeof(ScaleFactorInfo));
	hi =  (HuffmanInfo *)     malloc(sizeof(HuffmanInfo));
	di =  (DequantInfo *)     malloc(sizeof(DequantInfo));
	mi =  (IMDCTInfo *)       malloc(sizeof(IMDCTInfo));
	sbi = (SubbandInfo *)     malloc(sizeof(SubbandInfo));

	mp3DecInfo->FrameHeaderPS =     (void *)fh;
	mp3DecInfo->SideInfoPS =        (void *)si;
	mp3DecInfo->ScaleFactorInfoPS = (void *)sfi;
	mp3DecInfo->HuffmanInfoPS =     (void *)hi;
	mp3DecInfo->DequantInfoPS =     (void *)di;
	mp3DecInfo->IMDCTInfoPS =       (void *)mi;
	mp3DecInfo->SubbandInfoPS =     (void *)sbi;

	if (!fh || !si || !sfi || !hi || !di || !mi || !sbi) {
		FreeBuffers(mp3DecInfo);	/* safe to call - only frees memory that was successfully allocated */
		return 0;
	}

	/* important to do this - DSP primitives assume a bunch of state variables are 0 on first use */
	ClearBuffer(fh,  sizeof(FrameHeader));
	ClearBuffer(si,  sizeof(SideInfo));
	ClearBuffer(sfi, sizeof(ScaleFactorInfo));
	ClearBuffer(hi,  sizeof(HuffmanInfo));
	ClearBuffer(di,  sizeof(DequantInfo));
	ClearBuffer(mi,  sizeof(IMDCTInfo));
	ClearBuffer(sbi, sizeof(SubbandInfo));

	return mp3DecInfo;
}

#define SAFE_FREE(x)	{if (x)	fl::free(x);	(x) = 0;}	/* helper macro */

/**************************************************************************************
 * Function:    FreeBuffers
 *
 * Description: frees all the memory used by the MP3 decoder
 *
 * Inputs:      pointer to initialized MP3DecInfo structure
 *
 * Outputs:     none
 *
 * Return:      none
 *
 * Notes:       safe to call even if some buffers were not allocated (uses SAFE_FREE)
 **************************************************************************************/
void FreeBuffers(MP3DecInfo *mp3DecInfo) FL_NOEXCEPT
{
	if (!mp3DecInfo)
		return;

	SAFE_FREE(mp3DecInfo->FrameHeaderPS);
	SAFE_FREE(mp3DecInfo->SideInfoPS);
	SAFE_FREE(mp3DecInfo->ScaleFactorInfoPS);
	SAFE_FREE(mp3DecInfo->HuffmanInfoPS);
	SAFE_FREE(mp3DecInfo->DequantInfoPS);
	SAFE_FREE(mp3DecInfo->IMDCTInfoPS);
	SAFE_FREE(mp3DecInfo->SubbandInfoPS);

	SAFE_FREE(mp3DecInfo);
}

}  // namespace third_party
}  // namespace fl
