GamepadInput Arduino Lib 1.2.0
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gamepad_input_axis.h
1#pragma once
2
3#ifndef GAMEPAD_INPUT_AXIS_H
4#define GAMEPAD_INPUT_AXIS_H
5
6#include <stddef.h>
7#include <stdint.h>
8
9namespace gamepad::input {
10
11/**
12 * @~English
13 * @enum Axis
14 * @ingroup CommonEnums
15 * @brief Axis
16 */
17/**
18 * @~Chinese
19 * @enum Axis
20 * @ingroup CommonEnums
21 * @brief 轴
22 */
23enum class Axis : size_t {
24 /**
25 * @~English
26 * @brief Left stick X axis
27 */
28 /**
29 * @~Chinese
30 * @brief 左摇杆X轴
31 */
33
34 /**
35 * @~English
36 * @brief Left stick Y axis
37 */
38 /**
39 * @~Chinese
40 * @brief 左摇杆Y轴
41 */
43
44 /**
45 * @~English
46 * @brief Right stick X axis
47 */
48 /**
49 * @~Chinese
50 * @brief 右摇杆X轴
51 */
53
54 /**
55 * @~English
56 * @brief Right stick Y axis
57 */
58 /**
59 * @~Chinese
60 * @brief 右摇杆Y轴
61 */
63};
64} // namespace gamepad::input
65#endif
@ kLeftStickX
Left stick X axis.
@ kRightStickY
Right stick Y axis.
@ kLeftStickY
Left stick Y axis.
@ kRightStickX
Right stick X axis.