40 #define swap_data(a, b) { uint8_t t = a; a = b; b = t; } 42 uint16_t ssd1306_color = 0xFFFF;
43 static uint8_t s_invertByte = 0x00000000;
59 fill_Data ^= s_invertByte;
109 uint8_t text_index = 0;
110 uint8_t page_offset = 0;
128 if (page_offset == s_fixedFont.
pages)
150 offset = (c * s_fixedFont.
pages + page_offset) * s_fixedFont.
width;
151 for( i=s_fixedFont.
width; i>0; i--)
154 if ( style == STYLE_NORMAL )
156 data = pgm_read_byte(&s_fixedFont.
data[offset]);
158 else if ( style == STYLE_BOLD )
160 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
166 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
167 data = (temp & 0xF0) | ldata;
168 ldata = (temp & 0x0F);
173 x += s_fixedFont.
width;
183 uint8_t text_index = 0;
184 uint8_t page_offset = 0;
202 if (page_offset == (s_fixedFont.
pages << 1))
224 offset = (c * s_fixedFont.
pages + (page_offset >> 1)) * s_fixedFont.
width;
225 for( i=s_fixedFont.
width; i>0; i--)
228 if ( style == STYLE_NORMAL )
230 data = pgm_read_byte(&s_fixedFont.
data[offset]);
232 else if ( style == STYLE_BOLD )
234 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
240 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
241 data = (temp & 0xF0) | ldata;
242 ldata = (temp & 0x0F);
244 if (page_offset & 1) data >>= 4;
245 data = ((data & 0x01) ? 0x03: 0x00) |
246 ((data & 0x02) ? 0x0C: 0x00) |
247 ((data & 0x04) ? 0x30: 0x00) |
248 ((data & 0x08) ? 0xC0: 0x00);
253 x += (s_fixedFont.
width << 1);
264 uint8_t text_index = 0;
265 uint8_t page_offset = 0;
283 if (page_offset == (s_fixedFont.
pages << factor))
305 offset = (c * s_fixedFont.
pages + (page_offset >> factor)) * s_fixedFont.
width;
306 for( i=s_fixedFont.
width; i>0; i--)
309 if ( style == STYLE_NORMAL )
311 data = pgm_read_byte(&s_fixedFont.
data[offset]);
313 else if ( style == STYLE_BOLD )
315 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
321 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
322 data = (temp & 0xF0) | ldata;
323 ldata = (temp & 0x0F);
328 uint8_t mask = ~((0xFF) << (1<<factor));
333 data >>= ((page_offset & ((1<<factor) - 1))<<(3-factor));
334 for (uint8_t idx = 0; idx < 1<<(3-factor); idx++)
336 accum |= (((data>>idx) & 0x01) ? (mask<<(idx<<factor)) : 0);
340 for (uint8_t z=(1<<factor); z>0; z--)
346 x += (s_fixedFont.
width << factor);
361 uint8_t c = ch[j] - 32;
375 if ( style == STYLE_NORMAL )
377 data = pgm_read_byte(&s_font6x8[c*6+i]);
379 else if ( style == STYLE_BOLD )
381 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
387 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
388 data = (temp & 0xF0) | ldata;
389 ldata = (temp & 0x0F);
403 uint8_t text_index = 0;
444 if ( style == STYLE_NORMAL )
446 data = pgm_read_byte(&s_font6x8[c*6+i]);
448 else if ( style == STYLE_BOLD )
450 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
456 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
457 data = (temp & 0xF0) | ldata;
458 ldata = (temp & 0x0F);
461 data = ((data & 0x01) ? 0x03: 0x00) |
462 ((data & 0x02) ? 0x0C: 0x00) |
463 ((data & 0x04) ? 0x30: 0x00) |
464 ((data & 0x08) ? 0xC0: 0x00);
482 uint8_t text_end_pos = len * 6 + left;
483 if (text_end_pos <= right)
492 s_fixedFont.
width = pgm_read_byte(&progmemFont[1]);
493 s_fixedFont.
height = pgm_read_byte(&progmemFont[2]);
495 s_fixedFont.
ascii_offset = pgm_read_byte(&progmemFont[3]);
496 s_fixedFont.
data = progmemFont + 4;
501 s_font6x8 = progmemFont + 4;
518 void ssd1306_putPixel_delayed(uint8_t x, uint8_t y, uint8_t complete)
520 static uint8_t lx = 0, ly = 0xFF;
521 static uint8_t pixels = 0;
522 if ((lx != x) || ((ly & 0xF8) != (y & 0xF8)) || (complete))
533 pixels |= (1 << (y & 0x07));
540 lcduint_t dx = x1 > x2 ? (x1 - x2): (x2 - x1);
541 lcduint_t dy = y1 > y2 ? (y1 - y2): (y2 - y1);
556 x1 < x2 ? x1++: x1--;
558 ssd1306_putPixel_delayed( x1, y1, 0 );
560 ssd1306_putPixel_delayed( 0, 0, 1 );
576 if (y1 < y2) y1++;
else y1--;
586 for (uint8_t x = x1; x <= x2; x++)
595 uint8_t topPage = y1 >> 3;
596 uint8_t bottomPage = y2 >> 3;
597 uint8_t height = y2-y1;
600 if (topPage == bottomPage)
607 for ( y = (topPage + 1); y <= (bottomPage - 1); y++)
629 for(j=(h >> 3); j>0; j--)
642 for(j=(h >> 3); j>0; j--)
659 for(j=(h >> 3); j>0; j--)
674 uint8_t offset = y & 0x07;
675 uint8_t complexFlag = 0;
676 uint8_t mainFlag = 1;
697 max_pages = (
lcduint_t)(h + 15 - offset) >> 3;
706 pages = ((y + h - 1) >> 3) - (y >> 3) + 1;
709 for(j=0; j < pages; j++)
711 if ( j == max_pages - 1 ) mainFlag = !offset;
712 for( i=w; i > 0; i--)
715 if ( mainFlag ) data |= (pgm_read_byte(buf) << offset);
716 if ( complexFlag ) data |= (pgm_read_byte(buf - origin_width) >> (8 - offset));
720 buf += origin_width - w;
721 complexFlag = offset;
732 for(j=(h >> 3); j>0; j--)
758 uint8_t offsety = sprite->
y & 0x7;
762 for (uint8_t i=0; i < sprite->
w; i++)
771 for (uint8_t i=0; i < sprite->
w; i++)
777 sprite->
lx = sprite->
x;
778 sprite->
ly = sprite->
y;
784 uint8_t posy = sprite->
y >> 3;
785 uint8_t offsety = sprite->
y & 0x7;
787 for (uint8_t i=sprite->
w; i > 0; i--)
795 for (uint8_t i=sprite->
w; i > 0; i--)
806 uint8_t y1 = sprite->
ly >> 3;
807 uint8_t y2 = (sprite->
ly + 7) >> 3;
808 if (sprite->
ly < sprite->
y)
809 y2 =
min(y2, (uint8_t)((sprite->
y >> 3) - 1));
810 else if (sprite->
y + 8 > sprite->
ly)
811 y1 =
max(y1, (sprite->
ly + 7) >> 3);
812 for(uint8_t y = y1; y <= y2; y++)
815 for(uint8_t x = sprite->
w; x > 0; x--)
821 if (sprite->
lx != sprite->
x)
823 uint8_t x1 = sprite->
lx;
824 uint8_t x2 = sprite->
lx + sprite->
w - 1;
825 if (sprite->
x < sprite->
lx)
826 x1 =
max(x1, sprite->
x + sprite->
w);
828 x2 =
min((uint8_t)(sprite->
x - 1), x2);
829 for(uint8_t y = sprite->
ly >> 3; y <= (sprite->
ly + 7) >> 3; y++)
832 for(uint8_t x = x2 - x1 + 1; x > 0; x--)
843 return (
SPRITE){x,y,w,x,y,data,NULL};
void ssd1306_drawRect(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
void ssd1306_drawSprite(SPRITE *sprite)
void ssd1306_putPixels(uint8_t x, uint8_t y, uint8_t pixels)
uint8_t ssd1306_charF6x8_eol(uint8_t left, uint8_t y, const char ch[], EFontStyle style, uint8_t right)
const uint8_t * data
Pointer to PROGMEM data, representing sprite image.
void gfx_drawMonoBitmap(lcdint_t x, lcdint_t y, lcduint_t w, lcduint_t h, const uint8_t *buf)
void ssd1306_eraseSprite(SPRITE *sprite)
void ssd1306_eraseTrace(SPRITE *sprite)
void ssd1306_invertMode()
void(* send)(uint8_t data)
void ssd1306_drawBufferFast(lcdint_t x, lcdint_t y, lcduint_t w, lcduint_t h, const uint8_t *buf)
void ssd1306_flipVertical(uint8_t mode)
performs vertical flip
void ssd1306_drawHLine(uint8_t x1, uint8_t y1, uint8_t x2)
void ssd1306_putPixel(uint8_t x, uint8_t y)
void ssd1306_clearScreen()
uint8_t ssd1306_printFixed2x(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void(* set_block)(lcduint_t x, lcduint_t y, lcduint_t w)
Sets block in RAM of lcd display controller to write data to.
void ssd1306_negativeMode()
SFixedFontInfo s_fixedFont
void ssd1306_drawLine(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
void ssd1306_drawSpriteEx(uint8_t x, uint8_t y, uint8_t w, const uint8_t *sprite)
uint8_t ssd1306_printFixedN(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style, uint8_t factor)
void(* send_pixels_buffer1)(const uint8_t *buffer, uint16_t len)
const PROGMEM uint8_t ssd1306xled_font6x8[]
void(* send_pixels1)(uint8_t data)
void ssd1306_drawBitmap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
uint8_t ascii_offset
ascii offset
uint8_t ssd1306_displayWidth()
void ssd1306_drawVLine(uint8_t x1, uint8_t y1, uint8_t y2)
void ssd1306_flipHorizontal(uint8_t mode)
performs horizontal flip
ssd1306_lcd_t ssd1306_lcd
void ssd1306_positiveMode()
ssd1306_interface_t ssd1306_intf
uint8_t y
draw position Y on the screen
void ssd1306_fillScreen(uint8_t fill_Data)
void ssd1306_setFixedFont(const uint8_t *progmemFont)
uint8_t width
width in pixels
uint8_t x
draw position X on the screen
void ssd1306_replaceSprite(SPRITE *sprite, const uint8_t *data)
uint8_t ssd1306_charF12x16(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void ssd1306_commandStart(void)
void ssd1306_sendCommand(uint8_t command)
uint8_t lx
last draw position X on the screen
uint8_t ssd1306_displayHeight()
void ssd1306_drawBuffer(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
SPRITE ssd1306_createSprite(uint8_t x, uint8_t y, uint8_t w, const uint8_t *data)
uint8_t ssd1306_charF6x8(uint8_t x, uint8_t y, const char ch[], EFontStyle style)
const uint8_t * data
font chars bits
uint8_t pages
height in pages (each page height is 8-pixels)
void ssd1306_setFont6x8(const uint8_t *progmemFont)
void ssd1306_normalMode()
uint8_t ly
last draw position Y on the screen
void ssd1306_displayOff()
void ssd1306_setContrast(uint8_t contrast)
uint8_t height
height in pixels
uint8_t ssd1306_printFixed(uint8_t xpos, uint8_t y, const char *ch, EFontStyle style)
void ssd1306_clearBlock(uint8_t x, uint8_t y, uint8_t w, uint8_t h)