36 #define swap_data(a, b) { uint8_t t = a; a = b; b = t; } 40 uint16_t ssd1306_color = 0xFFFF;
42 static uint8_t s_invertByte = 0x00000000;
58 fill_Data ^= s_invertByte;
108 uint8_t text_index = 0;
109 uint8_t page_offset = 0;
125 if (page_offset == s_fixedFont.
pages)
147 uint16_t offset = (c * s_fixedFont.
pages + page_offset) * s_fixedFont.
width;
148 for( i=s_fixedFont.
width; i>0; i--)
151 if ( style == STYLE_NORMAL )
153 data = pgm_read_byte(&s_fixedFont.
data[offset]);
155 else if ( style == STYLE_BOLD )
157 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
163 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
164 data = (temp & 0xF0) | ldata;
165 ldata = (temp & 0x0F);
170 x += s_fixedFont.
width;
180 uint8_t text_index = 0;
181 uint8_t page_offset = 0;
196 if (page_offset == (s_fixedFont.
pages << 1))
218 uint16_t offset = (c * s_fixedFont.
pages + (page_offset >> 1)) * s_fixedFont.
width;
219 for( i=s_fixedFont.
width; i>0; i--)
222 if ( style == STYLE_NORMAL )
224 data = pgm_read_byte(&s_fixedFont.
data[offset]);
226 else if ( style == STYLE_BOLD )
228 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
234 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
235 data = (temp & 0xF0) | ldata;
236 ldata = (temp & 0x0F);
238 if (page_offset & 1) data >>= 4;
239 data = ((data & 0x01) ? 0x03: 0x00) |
240 ((data & 0x02) ? 0x0C: 0x00) |
241 ((data & 0x04) ? 0x30: 0x00) |
242 ((data & 0x08) ? 0xC0: 0x00);
247 x += (s_fixedFont.
width << 1);
258 uint8_t text_index = 0;
259 uint8_t page_offset = 0;
274 if (page_offset == (s_fixedFont.
pages << factor))
296 uint16_t offset = (c * s_fixedFont.
pages + (page_offset >> factor)) * s_fixedFont.
width;
297 for( i=s_fixedFont.
width; i>0; i--)
300 if ( style == STYLE_NORMAL )
302 data = pgm_read_byte(&s_fixedFont.
data[offset]);
304 else if ( style == STYLE_BOLD )
306 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset]);
312 uint8_t temp = pgm_read_byte(&s_fixedFont.
data[offset + 1]);
313 data = (temp & 0xF0) | ldata;
314 ldata = (temp & 0x0F);
322 data >>= ((page_offset & ((1<<factor) - 1))<<(3-factor));
324 uint8_t mask = ~((0xFF) << (1<<factor));
325 for (uint8_t idx = 0; idx < 1<<(3-factor); idx++)
327 accum |= (((data>>idx) & 0x01) ? (mask<<(idx<<factor)) : 0);
331 for (uint8_t z=(1<<factor); z>0; z--)
337 x += (s_fixedFont.
width << factor);
351 uint8_t c = ch[j] - 32;
365 if ( style == STYLE_NORMAL )
367 data = pgm_read_byte(&s_font6x8[c*6+i]);
369 else if ( style == STYLE_BOLD )
371 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
377 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
378 data = (temp & 0xF0) | ldata;
379 ldata = (temp & 0x0F);
393 uint8_t text_index = 0;
423 uint8_t c = ch[j] - 32;
432 if ( style == STYLE_NORMAL )
434 data = pgm_read_byte(&s_font6x8[c*6+i]);
436 else if ( style == STYLE_BOLD )
438 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i]);
444 uint8_t temp = pgm_read_byte(&s_font6x8[c*6+i + 1]);
445 data = (temp & 0xF0) | ldata;
446 ldata = (temp & 0x0F);
449 data = ((data & 0x01) ? 0x03: 0x00) |
450 ((data & 0x02) ? 0x0C: 0x00) |
451 ((data & 0x04) ? 0x30: 0x00) |
452 ((data & 0x08) ? 0xC0: 0x00);
470 uint8_t text_end_pos = len * 6 + left;
471 if (text_end_pos <= right)
480 s_fixedFont.
width = pgm_read_byte(&progmemFont[1]);
481 s_fixedFont.
pages = (pgm_read_byte(&progmemFont[2]) + 7) >> 3;
482 s_fixedFont.
ascii_offset = pgm_read_byte(&progmemFont[3]);
483 s_fixedFont.
data = progmemFont + 4;
488 s_font6x8 = progmemFont + 4;
505 void ssd1306_putPixel_delayed(uint8_t x, uint8_t y, uint8_t complete)
507 static uint8_t lx = 0, ly = 0xFF;
508 static uint8_t pixels = 0;
509 if ((lx != x) || ((ly & 0xF8) != (y & 0xF8)) || (complete))
520 pixels |= (1 << (y & 0x07));
527 uint8_t dx = x1 > x2 ? (x1 - x2): (x2 - x1);
528 uint8_t dy = y1 > y2 ? (y1 - y2): (y2 - y1);
543 x1 < x2 ? x1++: x1--;
545 ssd1306_putPixel_delayed( x1, y1, 0 );
547 ssd1306_putPixel_delayed( 0, 0, 1 );
563 if (y1 < y2) y1++;
else y1--;
573 for (uint8_t x = x1; x <= x2; x++)
582 uint8_t topPage = y1 >> 3;
583 uint8_t bottomPage = y2 >> 3;
584 uint8_t height = y2-y1;
586 if (topPage == bottomPage)
594 for ( y = (topPage + 1); y <= (bottomPage - 1); y++)
616 for(j=(h >> 3); j>0; j--)
633 for(j=(h >> 3); j>0; j--)
648 uint8_t offset = y & 0x07;
649 uint8_t complexFlag = 0;
650 uint8_t mainFlag = 1;
668 uint8_t max_pages = (
lcduint_t)(h + 15 - offset) >> 3;
677 uint8_t pages = ((y + h - 1) >> 3) - (y >> 3) + 1;
681 for(j=0; j < pages; j++)
683 if ( j == max_pages - 1 ) mainFlag = !offset;
684 for( i=w; i > 0; i--)
687 if ( mainFlag ) data |= (pgm_read_byte(buf) << offset);
688 if ( complexFlag ) data |= (pgm_read_byte(buf - origin_width) >> (8 - offset));
692 buf += origin_width - w;
693 complexFlag = offset;
704 for(j=(h >> 3); j>0; j--)
730 uint8_t offsety = sprite->
y & 0x7;
734 for (uint8_t i=0; i < sprite->
w; i++)
743 for (uint8_t i=0; i < sprite->
w; i++)
749 sprite->
lx = sprite->
x;
750 sprite->
ly = sprite->
y;
756 uint8_t posy = sprite->
y >> 3;
757 uint8_t offsety = sprite->
y & 0x7;
759 for (uint8_t i=sprite->
w; i > 0; i--)
767 for (uint8_t i=sprite->
w; i > 0; i--)
778 uint8_t y1 = sprite->
ly >> 3;
779 uint8_t y2 = (sprite->
ly + 7) >> 3;
780 if (sprite->
ly < sprite->
y)
781 y2 =
min(y2, (uint8_t)((sprite->
y >> 3) - 1));
782 else if (sprite->
y + 8 > sprite->
ly)
783 y1 =
max(y1, (sprite->
ly + 7) >> 3);
784 for(uint8_t y = y1; y <= y2; y++)
787 for(uint8_t x = sprite->
w; x > 0; x--)
793 if (sprite->
lx != sprite->
x)
795 uint8_t x1 = sprite->
lx;
796 uint8_t x2 = sprite->
lx + sprite->
w - 1;
797 if (sprite->
x < sprite->
lx)
798 x1 =
max(x1, sprite->
x + sprite->
w);
800 x2 =
min((uint8_t)(sprite->
x - 1), x2);
801 for(uint8_t y = sprite->
ly >> 3; y <= (sprite->
ly + 7) >> 3; y++)
804 for(uint8_t x = x2 - x1 + 1; x > 0; x--)
815 return (
SPRITE){x,y,w,x,y,data,NULL};
uint8_t ssd1306_printFixed2x(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void ssd1306_drawBitmap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
uint8_t ssd1306_displayWidth()
void ssd1306_setContrast(uint8_t contrast)
const uint8_t * data
Pointer to PROGMEM data, representing sprite image.
void(* ssd1306_sendByte)(uint8_t data)
uint8_t ssd1306_printFixedN(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style, uint8_t factor)
void ssd1306_negativeMode()
void ssd1306_replaceSprite(SPRITE *sprite, const uint8_t *data)
void ssd1306_drawHLine(uint8_t x1, uint8_t y1, uint8_t x2)
void gfx_drawMonoBitmap(lcdint_t x, lcdint_t y, lcduint_t w, lcduint_t h, const uint8_t *buf)
uint8_t ssd1306_displayHeight()
void ssd1306_drawVLine(uint8_t x1, uint8_t y1, uint8_t y2)
const PROGMEM uint8_t ssd1306xled_font6x8[]
uint8_t ascii_offset
ascii offset
void ssd1306_putPixels(uint8_t x, uint8_t y, uint8_t pixels)
SPRITE ssd1306_createSprite(uint8_t x, uint8_t y, uint8_t w, const uint8_t *data)
void ssd1306_drawLine(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
void ssd1306_drawSpriteEx(uint8_t x, uint8_t y, uint8_t w, const uint8_t *sprite)
void ssd1306_sendCommand(uint8_t command)
uint8_t ssd1306_printFixed(uint8_t xpos, uint8_t y, const char *ch, EFontStyle style)
void ssd1306_invertMode()
void ssd1306_fillScreen(uint8_t fill_Data)
void ssd1306_drawRect(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
void ssd1306_flipVertical(uint8_t mode)
performs vertical flip
void(* ssd1306_endTransmission)(void)
void ssd1306_clearScreen()
uint8_t y
draw position Y on the screen
void ssd1306_positiveMode()
void ssd1306_clearBlock(uint8_t x, uint8_t y, uint8_t w, uint8_t h)
void ssd1306_setFixedFont(const uint8_t *progmemFont)
uint8_t width
width in pixels
uint8_t ssd1306_charF6x8_eol(uint8_t left, uint8_t y, const char ch[], EFontStyle style, uint8_t right)
uint8_t x
draw position X on the screen
void ssd1306_setFont6x8(const uint8_t *progmemFont)
void ssd1306_drawSprite(SPRITE *sprite)
void ssd1306_eraseTrace(SPRITE *sprite)
void ssd1306_drawBuffer(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *buf)
void ssd1306_eraseSprite(SPRITE *sprite)
void(* ssd1306_commandStart)(void)
uint8_t ssd1306_charF12x16(uint8_t xpos, uint8_t y, const char ch[], EFontStyle style)
void(* ssd1306_setRamBlock)(uint8_t x, uint8_t y, uint8_t w)
void ssd1306_putPixel(uint8_t x, uint8_t y)
uint8_t lx
last draw position X on the screen
void(* ssd1306_nextRamPage)(void)
void ssd1306_flipHorizontal(uint8_t mode)
performs horizontal flip
void ssd1306_normalMode()
const uint8_t * data
font chars bits
void(* ssd1306_sendPixels)(uint8_t data)
uint8_t pages
height in pages
void ssd1306_displayOff()
uint8_t ssd1306_charF6x8(uint8_t x, uint8_t y, const char ch[], EFontStyle style)
uint8_t ly
last draw position Y on the screen