FabGL
ESP32 VGA Controller and Graphics Library
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void fabgl::CanvasClass::scroll | ( | int | offsetX, |
int | offsetY | ||
) |
Scroll pixels horizontally and/or vertically.
Scrolling occurs inside the scrolling region defined by CanvasClass.setScrollingRegion(). Vertical scroll is done moving line pointers, so it is very fast to perform. Horizontal scroll is done moving pixel by pixel (CPU intensive task).
offsetX | Number of pixels to scroll left (offsetX < 0) or right (offsetX > 0). |
offsetY | Number of pixels to scroll up (offsetY < 0) or down (offsetY > 0). |